This commit is contained in:
2026-06-18 20:37:02 +07:00
parent 2915c0d2cc
commit d0241afd4d
8 changed files with 26652 additions and 28861 deletions

View File

@@ -6,17 +6,10 @@
<component name="ChangeListManager">
<list default="true" id="d308d1cb-09fc-4331-ba20-00f7b43d1576" name="Changes" comment="">
<change beforePath="$PROJECT_DIR$/.idea/.idea.BABA_YAGA/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.BABA_YAGA/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Test site/prefab test site.unity" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Test site/prefab test site.unity.meta" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Magic/Embers.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Magic/Embers.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Magic/ShieldBubble.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Magic/ShieldBubble.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/AssaultRifle/MuzzleFlash.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/AssaultRifle/MuzzleFlash.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood1.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood1.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood2.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood2.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood4.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Bullets/BulletDecalWood4.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Shotgun/MuzzleFlash.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Items/Shooter/Shotgun/MuzzleFlash.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Turret/MuzzleFlash.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Turret/MuzzleFlash.mat" afterDir="false" />
<change beforePath="$PROJECT_DIR$/ProjectSettings/TagManager.asset" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/TagManager.asset" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Nolan/Nolan.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/Nolan/Nolan.prefab" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Main Scene.unity" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Scenes/Test site/testing 2.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Test site/testing 2.unity" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Materials/InvisibleShadowCaster.mat" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Third Parties/Opsive/UltimateCharacterController/Materials/InvisibleShadowCaster.mat" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
@@ -129,7 +122,7 @@
<workItem from="1781412609976" duration="4823000" />
<workItem from="1781578060019" duration="4632000" />
<workItem from="1781727437862" duration="1257000" />
<workItem from="1781765548760" duration="4839000" />
<workItem from="1781765548760" duration="6459000" />
</task>
<servers />
</component>

View File

@@ -137,7 +137,7 @@ Material:
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,203 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3920157385471253802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7418421637809006319}
- component: {fileID: 6689889503434182578}
- component: {fileID: 8430496198852196814}
- component: {fileID: 3095174031007054866}
- component: {fileID: 5899616656479315499}
- component: {fileID: 8697281059634397411}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7418421637809006319
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &6689889503434182578
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.01
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &8430496198852196814
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
m_Enabled: 1
--- !u!114 &3095174031007054866
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &5899616656479315499
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ccf7f4698bb5b3439fc85f4f741f142, type: 3}
m_Name:
m_EditorClassIdentifier: Opsive.UltimateCharacterController::Opsive.UltimateCharacterController.Camera.CameraController
m_States:
- m_Name: Default
m_Preset: {fileID: 0}
m_BlockList: []
m_Default: 1
m_InitCharacterOnAwake: 1
m_Character: {fileID: 0}
m_Anchor: {fileID: 0}
m_AutoAnchor: 0
m_AutoAnchorBone: 10
m_AnchorOffset: {x: 0, y: 1.8, z: 0}
m_ViewTypeFullName: Opsive.UltimateCharacterController.FirstPersonController.Camera.ViewTypes.Combat
m_FirstPersonViewTypeFullName: Opsive.UltimateCharacterController.FirstPersonController.Camera.ViewTypes.Combat
m_ThirdPersonViewTypeFullName:
m_ViewTypeData:
- m_ObjectType: Opsive.UltimateCharacterController.FirstPersonController.Camera.ViewTypes.Combat
m_ValueHashes: 65e778972d734b61c49ceac70971446734bb16e5915d3b0bb8704b6155cd16c49820b864a5eaeae6000cc7087c49fce19d993aecdfc473df62390ba13d390dca65df27147aed18ee0f906012c71311608602951734f0e9fcefd4f198cffd39dbcad4f3c1389bb21a660680c3a354546dba18932143825eccb8a42e09cf83bacf595adc3b83abe3390c4bd52a38b43e4857de8f81d3b7fb58ed641c600fee455a3d92642ceefc2360908a94fa1f6aa2e92b95498b44fff842c0968c9bfe456ba31ccf32992eb313ef7b7620a4390b0c6bb6eb3a788214d11aed7e60d36917140a57c4f332b54eaa0887328b7e101968c8566a3524d98a0337ed75e855821f599c06762d4538a5ca7dda2f9347e853b23114018d40a6d1eed302cf8240e57f3b8d59ee3a5e0a7d13b41f5bf2a81f4304c2c4d8d7e83c154714a0e93a13da53cf33289d11810300dcf36bc57ea3cab977d3
m_ValuePositions: 000000000400000004000000080000000c000000100000001100000011000000180000001c000000200000002100000025000000310000003d00000041000000450000004900000055000000610000006100000065000000690000006d0000006e00000072000000760000007a0000007e00000082000000860000008a0000008e0000008e00000092000000960000009a0000009e000000a2000000a6000000b2000000be000000be000000c2000000c6000000ca000000ce000000d2000000d6000000e2000000ee000000ee000000f2000000f6000000fa000000fe0000000201000006010000120100001e0100001e01000022010000260100002a0100002e0100003201000036010000420100004e0100005201000056010000620100006e01000072010000760100007a0100007e010000820100008e0100008f010000930100009f010000a3010000a7010000
m_Values: 020000005a6f6f6d00000000000000000044656661756c74ffffffff00000000010000c84200000000cdcccc3d713d8a3e0000000000000000295c8f3effffffdf00008c42cdcc4c3e00000000000000000000000000000000000000000000000001000000ffffffff00000020010000f041cdcc4c3e0000803e00000040040000000ad7233ccdcccc3d01000000cdcc4c3e0000803e0000803f78000000acc5273700401c4600401cc600401cc600401cc600401c4600401c4600401c46cdcc4c3e0000803e0000803f78000000acc5273700401c4600401cc600401cc600401cc600401c4600401c4600401c46cdcc4c3e0000803e0000803f78000000acc5273700401c4600401cc600401cc600401cc600401c4600401c4600401c46cdcc4c3e0000803e0000803f78000000acc5273700401c4600401cc600401cc600401cc600401c4600401c4600401c46000090c200009042000000003333b33f00000000000000003333b33e000000006666663f9a99d93f0000803f00007a440ad723bc00000000000000000000000001cdcccc3d00002041000020410000000002000000cdcc4c3d00
m_UnityObjects:
- {fileID: 11400000, guid: f08c1d8b08898574baa7bd27c1b05e62, type: 2}
m_Version: 3.1
m_CanChangePerspectives: 1
m_CanZoom: 1
m_ZoomState: Zoom
m_StateAppendItemIdentifierName: 0
m_OnChangeViewTypesEvent:
m_PersistentCalls:
m_Calls: []
m_OnChangePerspectivesEvent:
m_PersistentCalls:
m_Calls: []
m_OnZoomEvent:
m_PersistentCalls:
m_Calls: []
--- !u!114 &8697281059634397411
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3920157385471253802}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17fc15acee3ae0748a3d9254b8292944, type: 3}
m_Name:
m_EditorClassIdentifier: Opsive.UltimateCharacterController::Opsive.UltimateCharacterController.Camera.CameraControllerHandler
m_ZoomInputName: Fire2
m_ContinuousZoom: 1
m_TogglePerspectiveInputName: Toggle Perspective

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 65ca090fdbcb6fe418518ecc53625855
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,34 +1,280 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1947953512296434213
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 6
serializedVersion: 8
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: InvisibleShadowCaster
m_Shader: {fileID: 4800000, guid: 16904b03b50c50540b7b153bca816ca8, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords: []
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 27f014ef07a649e448b2e9af69f869df, type: 3}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseWarpNoise:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HalftoneTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Hatch1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Hatch2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightRampTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 8d296705ab1a045e28334045f78b2537, type: 3}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PaperTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMaskTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AdaptiveThicnkess: 0
- _AddPrecomputedVelocity: 0
- _AdditionalLightsAmount: 1
- _AdditionalLightsFaloff: 1
- _AdditionalLightsIntesity: 1
- _AdditionalLightsSmoothnessMultiplier: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _BacklightAmount: 0.5
- _BacklightHardness: 0
- _BacklightIntensity: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _Darken: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DiffusePosterizeOffset: 0
- _DiffusePosterizePower: 1
- _DiffusePosterizeSteps: 3
- _DiffuseWarpAffectHalftone: 0
- _DiffuseWarpBrightnessOffset: 1.12
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EmissiveSpeed: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HalftoneEdgeOffset: 0.1
- _HalftoneSmoothness: 0.3
- _HalftoneThreshold: 0.1
- _HalftoneToonAffect: 0
- _HaltonePatternSize: 0
- _IndirectLightAffectOnHatch: 0
- _IndirectLightStrength: 1
- _InverseMask: 0
- _LightRampOffset: 0
- _Lighten: 0
- _MainLightIntesity: 1
- _MaxScaleDependingOnCamera: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapStrength: 1
- _OcclusionStrength: 1
- _OutlineDynamicSpeed: 0
- _OutlineNoiseIntesity: 1
- _OutlineNoiseScale: 10
- _OutlineTextureStrength: 0
- _OutlineType: 0
- _OverlayMode: 0
- _OverlayMode1: 0
- _OverlayRotation: 0
- _OverlayUVTilling: 0
- _PaperTilling: 1
- _Parallax: 0.02
- _QueueControl: -1
- _QueueOffset: 0
- _RampDiffuseTextureLoaded: 1
- _ReceiveShadows: 1
- _RimPower: 2
- _RimSmoothness: 0
- _RimSplitColor: 0
- _RimThickness: 1
- _SampleGI: 0
- _ShapeSmoothness: 0.2
- _Shininess: 0.078125
- _SideShineAmount: 0.2717647
- _SideShineHardness: 0
- _SideShineIntensity: 1
- _Smoothness: 0.5
- _SmoothnessMultiplier: 1
- _SmoothnessTextureChannel: 0
- _SpecularFaloff: 0
- _SpecularHighlights: 1
- _SpecularMaskRotation: 0
- _SpecularMaskScale: 1
- _SpecularMaskStrength: 0.1856417
- _SpecularPosterizeSteps: 0
- _SpecularShadowMask: 0
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _StepHalftoneTexture: 0
- _StepOffset: 0
- _Strength: 0.5
- _Surface: 0
- _Thicnkess: 0
- _UVAnimationSpeed: 0
- _UVAnimationSpeedSpec: 0
- _UVAnimationSpeedWarp: 0
- _UVScrollSpeed: 0
- _UVScrollSpeedSpec: 0
- _UVScrollSpeedWarp: 0
- _UVSec: 0
- _UVSrcrollAngle: 0
- _UVSrcrollAngleSpec: 0
- _UVSrcrollAngleWarp: 0
- _UseAdaptiveScreenUvs: 0
- _UseAdaptiveScreenUvsWarp: 0
- _UseAdaptiveUvsSpecular: 0
- _UseAdditionalLightsDiffuse: 1
- _UseBacklight: 0
- _UseDiffuseWarp: 0
- _UseDiffuseWarpAsOverlay: 0
- _UseDynamicOutline: 0
- _UseEmission: 1
- _UseEnvironmentRefletion: 0
- _UseHatchingConstantScale: 1
- _UseLightRamp: 0
- _UseOutline: 0
- _UsePureSketch: 1
- _UseRimLight: 0
- _UseScreenUvs: 0
- _UseScreenUvsSpecular: 0
- _UseScreenUvsWarp: 0
- _UseShadows: 1
- _UseSpecular: 1
- _UseSpecularMask: 0
- _WarpStrength: 0
- _WarpTextureRotation: 0
- _WarpTextureScale: 1
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 1, g: 1, b: 1, a: 1}
- _HalftoneColor: {r: 0, g: 0, b: 0, a: 1}
- _HatchingColor: {r: 0, g: 0, b: 0, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 0}
- _RimColor: {r: 1, g: 1, b: 1, a: 0}
- _RimShadowColor: {r: 0, g: 0.05551431, b: 0.9622642, a: 0}
- _ShadowColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1