update
This commit is contained in:
8
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56
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
@@ -133,7 +133,7 @@ Material:
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 0.17647055, b: 0.17647055, a: 0.36078432}
|
||||
- _Color: {r: 1, g: 0.17647052, b: 0.17647052, a: 0.36078432}
|
||||
- _Color: {r: 1, g: 0.17647055, b: 0.17647055, a: 0.36078432}
|
||||
- _EmissionColor: {r: 1, g: 0.1764706, b: 0.1764706, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
@@ -125,7 +125,7 @@ Material:
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 0.17647055, b: 0.17647055, a: 0.359}
|
||||
- _Color: {r: 1, g: 0.17647052, b: 0.17647052, a: 0.359}
|
||||
- _Color: {r: 1, g: 0.17647055, b: 0.17647055, a: 0.359}
|
||||
- _EmissionColor: {r: 0.315, g: 0.315, b: 0.315, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>DOTweenUpgradeManager</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:DG.DOTweenUpgradeManager.Autorun">
|
||||
<summary>
|
||||
This class and its whole library are deleted the first time DOTween's setup is run after an upgrade (or after a new install).
|
||||
NOTE: DidReloadScripts doesn't work on first install so it's useless, InitializeOnLoad is the only way
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3df9fdaadcb4c394e826a4d8d20bb952
|
||||
TextScriptImporter:
|
||||
userData:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 27676
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.825
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/DOTweenUpgradeManager.XML
|
||||
uploadId: 862444
|
||||
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2bf936a5d80799e4e88ec9270fea75a4
|
||||
PluginImporter:
|
||||
serializedVersion: 1
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
isPreloaded: 0
|
||||
platformData:
|
||||
Any:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
Editor:
|
||||
enabled: 1
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
WindowsStoreApps:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 27676
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.825
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/DOTweenUpgradeManager.dll
|
||||
uploadId: 862444
|
||||
@@ -135,6 +135,9 @@ namespace OnlyScove.Scripts
|
||||
if (followTarget == null) return;
|
||||
HandleViewTransition();
|
||||
|
||||
// If we are in transition, HandleViewTransition takes full control of the camera transform
|
||||
if (_inTransition) return;
|
||||
|
||||
if (inputReader != null)
|
||||
{
|
||||
// Input-related updates are handled differently based on view mode
|
||||
@@ -165,28 +168,28 @@ namespace OnlyScove.Scripts
|
||||
targetDistance = collisionHandler.CheckCollision(focusPosition, rotationHandler.CurrentRotation, zoomHandler.CurrentDistance, zoomHandler.MinDistance);
|
||||
characterFading.HandleCharacterFading(targetDistance);
|
||||
occlusionTransparency.HandleTransparency(transform, focusPosition);
|
||||
|
||||
// Reset near clip plane for TPV if needed
|
||||
if (_cam.nearClipPlane < 0.1f) _cam.nearClipPlane = 0.3f;
|
||||
}
|
||||
else // FirstPerson
|
||||
{
|
||||
// FPV specific calculations
|
||||
// Player's horizontal rotation (body) follows mouse YAW
|
||||
if (followTarget != null)
|
||||
{
|
||||
followTarget.rotation = rotationHandler.PlanarRotation; // Sync body to camera yaw
|
||||
}
|
||||
if (followTarget != null) followTarget.rotation = rotationHandler.PlanarRotation;
|
||||
if (fpvTarget != null) fpvTarget.rotation = rotationHandler.CurrentRotation;
|
||||
|
||||
if (fpvTarget != null)
|
||||
{
|
||||
fpvTarget.rotation = rotationHandler.CurrentRotation; // Sync head/eyes to full camera rotation
|
||||
}
|
||||
|
||||
transform.rotation = rotationHandler.CurrentRotation; // Set camera rotation from handler (which includes vertical)
|
||||
transform.rotation = rotationHandler.CurrentRotation;
|
||||
focusPosition = fpvTarget.position;
|
||||
targetDistance = 0; // FPV has no distance to player
|
||||
targetDistance = 0;
|
||||
|
||||
// Disable TPV-specific effects
|
||||
characterFading.HandleCharacterFading(0); // Fully opaque character in FPV
|
||||
occlusionTransparency.HandleTransparency(transform, fpvTarget.position); // Can still have occlusion transparency for environment in FPV
|
||||
// AGGRESSIVE DEBUG FIX:
|
||||
_cam.nearClipPlane = 0.01f;
|
||||
_cam.farClipPlane = 2000f; // Ensure world isn't being cut off
|
||||
_cam.cullingMask = -1; // Force camera to see EVERY LAYER
|
||||
|
||||
// Disable these temporarily to see if they are the cause
|
||||
// characterFading.HandleCharacterFading(0.01f);
|
||||
occlusionTransparency.ResetLastRenderer();
|
||||
}
|
||||
|
||||
// Calculate target position using the currently set transform.rotation
|
||||
@@ -203,6 +206,23 @@ namespace OnlyScove.Scripts
|
||||
if (_inTransition) return; // Prevent multiple toggles during transition
|
||||
|
||||
_targetViewMode = (_currentViewMode == CameraViewMode.ThirdPerson) ? CameraViewMode.FirstPerson : CameraViewMode.ThirdPerson;
|
||||
|
||||
if (_targetViewMode == CameraViewMode.FirstPerson && fpvTarget == null)
|
||||
{
|
||||
Debug.LogWarning("[CameraController] Cannot switch to FPV: fpvTarget is not assigned!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialize rotation handler immediately so PlanarRotation is correct during transition
|
||||
if (_targetViewMode == CameraViewMode.FirstPerson)
|
||||
{
|
||||
rotationHandler.InitializeFPV(fpvTarget);
|
||||
}
|
||||
else
|
||||
{
|
||||
rotationHandler.Initialize(transform);
|
||||
}
|
||||
|
||||
Debug.Log($"[CameraController] Toggling view from {_currentViewMode} to {_targetViewMode}");
|
||||
_inTransition = true;
|
||||
_transitionTimer = 0f;
|
||||
@@ -217,11 +237,14 @@ namespace OnlyScove.Scripts
|
||||
t = Mathf.Clamp01(t); // Clamp t between 0 and 1
|
||||
|
||||
// Smoothly interpolate parameters during transition
|
||||
if (_currentViewMode == CameraViewMode.ThirdPerson && _targetViewMode == CameraViewMode.FirstPerson)
|
||||
if (_targetViewMode == CameraViewMode.FirstPerson)
|
||||
{
|
||||
// TPV -> FPV transition
|
||||
// Interpolate FOV
|
||||
_cam.fieldOfView = Mathf.Lerp(dynamicFOV.CurrentTpvBaseFOV, fpvFOV, t);
|
||||
|
||||
// Adjust Near Clip Plane during transition to prevent blue screen (clipping)
|
||||
_cam.nearClipPlane = Mathf.Lerp(0.3f, 0.01f, t);
|
||||
|
||||
// Rotate player body to match camera's intended horizontal look direction
|
||||
if (followTarget != null)
|
||||
@@ -230,14 +253,18 @@ namespace OnlyScove.Scripts
|
||||
}
|
||||
|
||||
// Interpolate position and rotation
|
||||
transform.position = Vector3.Lerp(transform.position, fpvTarget.position, t);
|
||||
transform.rotation = Quaternion.Slerp(transform.rotation, fpvTarget.rotation, t);
|
||||
if (fpvTarget != null)
|
||||
{
|
||||
transform.position = Vector3.Lerp(transform.position, fpvTarget.position, t);
|
||||
transform.rotation = Quaternion.Slerp(transform.rotation, fpvTarget.rotation, t);
|
||||
}
|
||||
}
|
||||
else if (_currentViewMode == CameraViewMode.FirstPerson && _targetViewMode == CameraViewMode.ThirdPerson)
|
||||
else
|
||||
{
|
||||
// FPV -> TPV transition
|
||||
// Interpolate FOV
|
||||
_cam.fieldOfView = Mathf.Lerp(fpvFOV, dynamicFOV.CurrentTpvBaseFOV, t);
|
||||
_cam.nearClipPlane = Mathf.Lerp(0.01f, 0.3f, t);
|
||||
}
|
||||
|
||||
if (t >= 1f)
|
||||
@@ -245,19 +272,10 @@ namespace OnlyScove.Scripts
|
||||
_currentViewMode = _targetViewMode;
|
||||
Debug.Log($"[CameraController] View transition complete. Current mode: {_currentViewMode}");
|
||||
_inTransition = false;
|
||||
|
||||
// Initialize rotation handler based on new view mode
|
||||
if (_currentViewMode == CameraViewMode.FirstPerson && fpvTarget != null)
|
||||
{
|
||||
rotationHandler.InitializeFPV(fpvTarget); // Initialize FPV rotation handler
|
||||
}
|
||||
else
|
||||
{
|
||||
rotationHandler.Initialize(transform); // Initialize TPV rotation handler
|
||||
}
|
||||
|
||||
// Ensure FOV is set correctly at the end of transition
|
||||
// Ensure final values are set correctly
|
||||
_cam.fieldOfView = (_currentViewMode == CameraViewMode.FirstPerson) ? fpvFOV : dynamicFOV.CurrentTpvBaseFOV;
|
||||
_cam.nearClipPlane = (_currentViewMode == CameraViewMode.FirstPerson) ? 0.01f : 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,14 @@ namespace OnlyScove.Scripts
|
||||
|
||||
Vector3 direction = focusPosition - cameraTransform.position;
|
||||
float distanceToPlayer = direction.magnitude;
|
||||
|
||||
// Prevent raycasting if we are too close (common in FPV)
|
||||
if (distanceToPlayer < 0.1f)
|
||||
{
|
||||
ResetLastRenderer();
|
||||
return;
|
||||
}
|
||||
|
||||
RaycastHit hit;
|
||||
|
||||
if (Physics.Raycast(cameraTransform.position, direction.normalized, out hit, distanceToPlayer, transparencyLayers))
|
||||
@@ -46,7 +54,7 @@ namespace OnlyScove.Scripts
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetLastRenderer()
|
||||
public void ResetLastRenderer()
|
||||
{
|
||||
if (_lastFadedRenderer != null)
|
||||
{
|
||||
|
||||
@@ -36,8 +36,14 @@ namespace OnlyScove.Scripts
|
||||
// New method to initialize rotation specifically for FPV
|
||||
public void InitializeFPV(Transform fpvTargetTransform)
|
||||
{
|
||||
_rotationX = fpvTargetTransform.localEulerAngles.x; // Use local rotation for vertical angle in FPV
|
||||
_rotationY = fpvTargetTransform.eulerAngles.y; // Use world rotation for horizontal angle
|
||||
Vector3 eulers = fpvTargetTransform.eulerAngles;
|
||||
|
||||
// Normalize angles to -180 to 180 range for clamping
|
||||
_rotationX = eulers.x;
|
||||
if (_rotationX > 180) _rotationX -= 360;
|
||||
|
||||
_rotationY = eulers.y;
|
||||
|
||||
_lastInputTime = Time.time;
|
||||
CurrentRotation = fpvTargetTransform.rotation; // Camera starts matching fpvTarget rotation
|
||||
}
|
||||
|
||||
@@ -3,6 +3,8 @@ using UnityEngine.UIElements;
|
||||
using PrimeTween;
|
||||
using System.Threading.Tasks;
|
||||
using DG.Tweening;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
|
||||
namespace Hallucinate.UI
|
||||
{
|
||||
|
||||
@@ -3,6 +3,8 @@ using UnityEngine.UIElements;
|
||||
using PrimeTween;
|
||||
using System.Threading.Tasks;
|
||||
using DG.Tweening;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
|
||||
namespace Hallucinate.UI
|
||||
{
|
||||
|
||||
@@ -3,6 +3,8 @@ using UnityEngine.UIElements;
|
||||
using PrimeTween;
|
||||
using System.Threading.Tasks;
|
||||
using DG.Tweening;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
|
||||
namespace Hallucinate.UI
|
||||
{
|
||||
|
||||
@@ -3,6 +3,8 @@ using UnityEngine.UIElements;
|
||||
using PrimeTween;
|
||||
using System.Threading.Tasks;
|
||||
using DG.Tweening;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
|
||||
namespace Hallucinate.UI
|
||||
{
|
||||
|
||||
@@ -10,6 +10,8 @@ using DG.Tweening;
|
||||
using OnlyScove.Scripts;
|
||||
using Hallucinate.Audio;
|
||||
using PrimeTween;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
|
||||
namespace Hallucinate.UI
|
||||
{
|
||||
|
||||
@@ -5,6 +5,8 @@ using DG.Tweening;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using PrimeTween;
|
||||
using Tween = PrimeTween.Tween;
|
||||
using Ease = PrimeTween.Ease;
|
||||
using OnlyScove.Scripts;
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
|
||||
@@ -123,7 +123,7 @@ Material:
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.051470563, g: 0.051470563, b: 0.051470563, a: 1}
|
||||
- _Color: {r: 0.051470548, g: 0.051470548, b: 0.051470548, a: 1}
|
||||
- _Color: {r: 0.051470563, g: 0.051470563, b: 0.051470563, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
@@ -122,7 +122,7 @@ Material:
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.75, g: 0.6228195, b: 0.5404411, a: 1}
|
||||
- _Color: {r: 0.75, g: 0.6228195, b: 0.54044104, a: 1}
|
||||
- _Color: {r: 0.75, g: 0.6228195, b: 0.5404411, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
"com.unity.ugui": "2.0.0",
|
||||
"com.unity.visualeffectgraph": "17.3.0",
|
||||
"com.unity.visualscripting": "1.9.9",
|
||||
"com.wooshii.foldericons": "https://github.com/WooshiiDev/Unity-Folder-Icons.git",
|
||||
"com.unity.modules.accessibility": "1.0.0",
|
||||
"com.unity.modules.adaptiveperformance": "1.0.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
|
||||
@@ -273,6 +273,13 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.wooshii.foldericons": {
|
||||
"version": "https://github.com/WooshiiDev/Unity-Folder-Icons.git",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "201a18f355d3e9bc49b337e7c93423743ab42b2f"
|
||||
},
|
||||
"com.unity.modules.accessibility": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
|
||||
@@ -294,7 +294,196 @@ PlayerSettings:
|
||||
AndroidReportGooglePlayAppDependencies: 1
|
||||
androidSymbolsSizeThreshold: 800
|
||||
m_BuildTargetIcons: []
|
||||
m_BuildTargetPlatformIcons: []
|
||||
m_BuildTargetPlatformIcons:
|
||||
- m_BuildTarget: iPhone
|
||||
m_Icons:
|
||||
- m_Textures: []
|
||||
m_Width: 180
|
||||
m_Height: 180
|
||||
m_Kind: 0
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 120
|
||||
m_Height: 120
|
||||
m_Kind: 0
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 167
|
||||
m_Height: 167
|
||||
m_Kind: 0
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 152
|
||||
m_Height: 152
|
||||
m_Kind: 0
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 76
|
||||
m_Height: 76
|
||||
m_Kind: 0
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 120
|
||||
m_Height: 120
|
||||
m_Kind: 3
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 80
|
||||
m_Height: 80
|
||||
m_Kind: 3
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 80
|
||||
m_Height: 80
|
||||
m_Kind: 3
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 40
|
||||
m_Height: 40
|
||||
m_Kind: 3
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 87
|
||||
m_Height: 87
|
||||
m_Kind: 1
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 58
|
||||
m_Height: 58
|
||||
m_Kind: 1
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 29
|
||||
m_Height: 29
|
||||
m_Kind: 1
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 58
|
||||
m_Height: 58
|
||||
m_Kind: 1
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 29
|
||||
m_Height: 29
|
||||
m_Kind: 1
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 60
|
||||
m_Height: 60
|
||||
m_Kind: 2
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 40
|
||||
m_Height: 40
|
||||
m_Kind: 2
|
||||
m_SubKind: iPhone
|
||||
- m_Textures: []
|
||||
m_Width: 40
|
||||
m_Height: 40
|
||||
m_Kind: 2
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 20
|
||||
m_Height: 20
|
||||
m_Kind: 2
|
||||
m_SubKind: iPad
|
||||
- m_Textures: []
|
||||
m_Width: 1024
|
||||
m_Height: 1024
|
||||
m_Kind: 4
|
||||
m_SubKind: App Store
|
||||
- m_BuildTarget: Android
|
||||
m_Icons:
|
||||
- m_Textures: []
|
||||
m_Width: 432
|
||||
m_Height: 432
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 324
|
||||
m_Height: 324
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 216
|
||||
m_Height: 216
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 162
|
||||
m_Height: 162
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 108
|
||||
m_Height: 108
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 81
|
||||
m_Height: 81
|
||||
m_Kind: 2
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 192
|
||||
m_Height: 192
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 144
|
||||
m_Height: 144
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 96
|
||||
m_Height: 96
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 72
|
||||
m_Height: 72
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 48
|
||||
m_Height: 48
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 36
|
||||
m_Height: 36
|
||||
m_Kind: 1
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 192
|
||||
m_Height: 192
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 144
|
||||
m_Height: 144
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 96
|
||||
m_Height: 96
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 72
|
||||
m_Height: 72
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 48
|
||||
m_Height: 48
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
- m_Textures: []
|
||||
m_Width: 36
|
||||
m_Height: 36
|
||||
m_Kind: 0
|
||||
m_SubKind:
|
||||
m_BuildTargetBatching: []
|
||||
m_BuildTargetShaderSettings: []
|
||||
m_BuildTargetGraphicsJobs: []
|
||||
@@ -584,7 +773,24 @@ PlayerSettings:
|
||||
webWasm2023: 0
|
||||
webEnableSubmoduleStrippingCompatibility: 0
|
||||
scriptingDefineSymbols:
|
||||
Standalone: FUSION_WEAVER;FUSION2;FUSION_2;FUSION_2_0;FUSION_2_0_12;FUSION_2_OR_NEWER;FUSION_2_0_OR_NEWER;FUSION_LOGLEVEL_INFO;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
|
||||
Android: DOTWEEN
|
||||
EmbeddedLinux: DOTWEEN
|
||||
GameCoreScarlett: DOTWEEN
|
||||
GameCoreXboxOne: DOTWEEN
|
||||
Kepler: DOTWEEN
|
||||
LinuxHeadlessSimulation: DOTWEEN
|
||||
Nintendo Switch: DOTWEEN
|
||||
Nintendo Switch 2: DOTWEEN
|
||||
PS4: DOTWEEN
|
||||
PS5: DOTWEEN
|
||||
QNX: DOTWEEN
|
||||
Standalone: FUSION_WEAVER;FUSION2;FUSION_2;FUSION_2_0;FUSION_2_0_12;FUSION_2_OR_NEWER;FUSION_2_0_OR_NEWER;FUSION_LOGLEVEL_INFO;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3;FIRST_PERSON_CONTROLLER;THIRD_PERSON_CONTROLLER;ULTIMATE_CHARACTER_CONTROLLER_SHOOTER;FIRST_PERSON_SHOOTER;ULTIMATE_CHARACTER_CONTROLLER_MELEE;FIRST_PERSON_MELEE;ULTIMATE_CHARACTER_CONTROLLER_UNIVERSALRP;INVECTOR_MELEE;INVECTOR_SHOOTER;INVECTOR_BASIC;DOTWEEN
|
||||
VisionOS: DOTWEEN
|
||||
WebGL: DOTWEEN
|
||||
Windows Store Apps: DOTWEEN
|
||||
XboxOne: DOTWEEN
|
||||
iPhone: DOTWEEN
|
||||
tvOS: DOTWEEN
|
||||
additionalCompilerArguments: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
|
||||
Reference in New Issue
Block a user