diff --git a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarBodyGrey.mat b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarBodyGrey.mat index 0decc984..469bf22c 100644 --- a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarBodyGrey.mat +++ b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarBodyGrey.mat @@ -155,7 +155,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.2641509, g: 0.06105373, b: 0.06105373, a: 1} - - _Color: {r: 0.26415086, g: 0.0610537, b: 0.0610537, a: 1} + - _Color: {r: 0.2641509, g: 0.06105373, b: 0.06105373, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorWithMapUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarWheelGrey.mat b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarWheelGrey.mat index c55a6550..a2c28a9f 100644 --- a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarWheelGrey.mat +++ b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/Car/SkyCarWheelGrey.mat @@ -150,7 +150,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.24528295, g: 0.24528295, b: 0.24528295, a: 1} - - _Color: {r: 0.24528292, g: 0.24528292, b: 0.24528292, a: 1} + - _Color: {r: 0.24528295, g: 0.24528295, b: 0.24528295, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorWithMapUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/DarkBlue.mat b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/DarkBlue.mat index 1dbd16c7..a108d7fe 100644 --- a/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/DarkBlue.mat +++ b/Assets/Third Parties/Opsive/UltimateCharacterController/Demo/Materials/Scene/DarkBlue.mat @@ -133,7 +133,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.18039212, g: 0.49699998, b: 0.7921569, a: 1} - - _Color: {r: 0.18039209, g: 0.49699998, b: 0.7921569, a: 1} + - _Color: {r: 0.18039212, g: 0.49699998, b: 0.7921569, a: 1} - _EmissionColor: {r: 0.05693069, g: 0.15717824, b: 0.25, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: []